Careers at Game Theorem

Game Theorem is not a conventional company. The company is growing rapidly and demands its employees demonstrate an ability to live the company values and contribute to sustained growth in a fast-paced, results-driven and complex business environment.

We seek and encourage employees who have a compulsive need to be the best in their respective fields and who constantly prove it. We respect individuality but demand loyalty and commitment to delivering as a team for the company. We are driven by the needs of our customers in a niche market. We focus on innovation, intelligent business practices and winning. We are determined to retain our agility as we expand our operations across multiple jurisdictions. We value loyalty, integrity and ability in our employees and believe every employee is integral to our success.

Game Theorem recruiters are always searching for the brightest and most talented employees with an entrepreneurial spirit, looking for a work culture where innovation is a prerequisite, hard work is simply expected and delivery is rewarded. Your measurable contribution to the continued success of the company will be met with significant rewards and opportunities to grow intellectually and professionally in an environment designed to foster collaboration, creativity, health and happiness.

Our employees receive individually-tailored compensation packages, which can be comprised of a competitive salary, bonus, and equity components, along with the opportunity to earn further financial bonuses and rewards.

Next Generation Services

  • The electronic games market shows the highest growth (42%) in the entertainment industry in the last 5 years.
  • Broadband penetration stimulates the consumption of electronic games and vice versa and there is a continuous growth trend.
  • The multivalent levels of communication and networking of electronic games proves a unique growth opportunity.
  • The role of networks in entertainment and gaming has increased significantly over recent years.
  • Games will be increasingly played over networks irrespective of the channel – whether web, mobile, via PC or console.
  • Revenue from electronic games surpassed revenue from offline electronic games in 2005 and will overtake the music-market in revenue.
  • The gaming market has not yet explored the full potential of social networks and untapped market segments.
  • A worldwide market increase from $32bn to $50bn is forecast for the electronic gaming sector.
  • Mobile Web 2.0 is the fusion of Web 2.0 applications with the services of mobile network operators.
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